Skills

There are twelve skills that your character can master, each of which is governed by the allocation of attribute points to a particular trait:

Primary trait: Charisma
 * Fleet Command
 * Leadership
 * Persuade

Primary trait: Coordination
 * Gunnery
 * Logistics
 * Squad Command

Primary trait: Intelligence
 * Computers
 * Engineering
 * Science

Primary trait: Physique
 * Intimidate
 * Personal Combat
 * Resilience